Big companies, big structure, slow progress!

If you have never worked in a big company before (I didn’t) then you need to be aware of how these businesses operate or you might be suprised at the amount of repression and control being exerted onto you. My most recent contract resulted in a pretty long and harsh year because i came in with the wrong train of thoughts. I ... Read More »

How to set appropriate priority of issues

One question that often gets raised is how to qualify the priority of bugs/issues you receive. Knowing when to correct a bug or fix an issue is something most people don’t have a problem as long as it is rightfully prioritized. What is priority? Priority is a relative measure of the importance of an element versus others. So how do ... Read More »

Duplicated code, duplicated trouble!

Introduction It’s been a while i was supposed to release the last part of the STUPID series but i was stuck in something big at work and couldn’t muster the strength to write it out. This week, i will focus on duplicated code and the impact of it on developpement. Old code is often hard to refactor because of it’s ... Read More »

The confusion of indescriptive naming – STUPID series

Introduction Last week, i got my “Saving cycles… O’rly?”  article out which is part of the STUPID series i plan to create. This week, i will focus on indescriptive naming and the dangers of it. Old code is often hard to refactor because of it’s complexity, add to that indescriptive, repetitive or confusing naming conventions coupled to intense abreviation and you ... Read More »

Saving cycles… O’rly? – STUPID Series

Introduction Last week, i got my “To end with mannual testing”  article out which is part of the STUPID series i plan to create. This week, i will focus on code optimization. Old code is often hard to refactor because of it’s complexity and part of this complexity often comes to preemptive optimization.. In my line of work as an ... Read More »

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